Material Maker
Procedural textures and 3D painting
RodZill4Third-party software from public repositories. bestappfor.me does not host it, does not verify it and is not responsible for its use. Download only from the official source and check the license. Terms and disclaimer
About
Material Maker lets you create textures procedurally and paint directly on 3D models. Instead of editing a flat image, you describe a texture or a brush as a set of connected nodes.
The tool is built on the Godot Engine and uses its GraphEdit node for the interface. It is available on Linux through Flathub and on macOS with Homebrew, and a user manual and translation files are provided. The source is released under the MIT license.
Highlights
- Textures described as connected nodes
- Paint directly on 3D models
- User manual and installable translations
Who it's for
Good for game artists and 3D hobbyists who want to build materials from nodes rather than from image files.
This description was written by our editors with automated assistance, not by the developer, and has not been reviewed yet.
Why it is here
- Code changed today
Official channels
Official channels only. We never host or repackage downloads.
Windows1.7
winget install --id RodZill4.MaterialMaker -eVerified: installer URL on github.com/RodZill4/material-maker
macOS, Linux, Windows1.7








